|
Mission 6 - Vengeance on Kothlis The Star Destroyer carrying the Razor has crashed on Kothlis. Time to head down there and retrieve the computer. Crix Madine's commandos are on hand to storm the crashed ship. Your primary mission here is to defend the commandos. They'll come under attack from many venues here... Available Starting Craft: X-Wing, B-Wing/A-Wing/Y-Wing after completion Enemies: TIE Fighter, TIE Interceptor, Stormtrooper, E-Web Blaster, Imperial Star Destroyer (crashed) (Laser Turret, Turbolaser), AT-AT, AT-PT Survival Walkthrough: Follow the Transport as it flies along, and fend off all the TIEs that come up from behind. The Fighters will go for the Transport, but the Interceptors will go for you, so stay sharp. All told, there are 24 TIE Fighters, and four TIE Interceptors. Keep shooting TIEs until the Transport reaches the Star Destroyer. Once it gets there, start picking off the guns on the downed craft, because any guns that you didn't take down while the Star Destroyer was in flight are still active. Also, scour the front of the ship, because a bunch of Stormtroopers and E-Webs are set up to receive the commandos. There are 12 E-Webs at various points along the bow of the ship. While you wait for the Transport, start pounding those guys before they become an issue. You don't need to clean them out now, but take advantage of this momentary lull in the action. Use the Targeting Computer if you have a tough time seeing the little guns. BONUS ALERT: Get this-- the bonus is INSIDE the Star Destroyer. Specifically it's in the bridge tower. Fly slow as you come up on the front of the tower and enter a hole on the left portion. It's inside, but you may die trying to get out. Pick it up to receive Homing Proton Torpedoes. Once you take down the last of the Fighters attacking the Transport, it'll land, but you'll get an unpleasant surprise. Three AT-ATs have blasted their way out of the wreckage. You need a Speeder to take them out. Head back to the Transport and you'll see a Rebel insignia. Fly into it to switch craft. Taking out AT-ATs isn't as easy as on Hoth, since they're partially in the water, but it's a simple matter of staying as close to the water as possible. Tie up all three AT-ATs and the commandos will deploy to hit the Star Destroyer. Immediately fly back to the Transport and fly into the new Rebel insignia to switch to a Y-Wing. Fly it around and bomb the last of the E-Webs off the front of the Star Destroyer. Also, if you look in the water, you'll notice a large group of AT-PTs marching towards your commandos. You can bomb them while they're still in the water, but you can't shoot them with lasers until they breach the surface (you see why you switched to the Y-Wing?). Soon, Crix Madine will tell you that you need to bust up the hull of the ship to release the Razor. Drop about ten bombs on the front section of the hull (it's yellow on the Targeting Computer) and you'll open up the hull. You'll know you've bombed it enough when you hear "Hull penetrated!" Remember, bombs regenerate, so don't be afraid to use them, particularly when AT-PTs are still marching out of the water. You'll know you've taken out all the E-Webs when Madine says "Nice work clearing those defenses," and you'll know there are no more AT-PTs when Madine says "That's the last of them, Rogues!" Once you clear the defenses, some TIE Fighters will show up. There are about fifteen flying around the entire area, but they won't attack you in groups larger than three to six. You may shoot them down at your leisure. You can even go back to the first Rebel Insignia and grab your X-Wing. Sooner or later, as long as they aren't delayed too severely by enemies, the commandos will reach the Razor, find the computer, and this nice long mission will come to a close. Gold Medal Strategies: Time: 9:55 Enemies: 100 Accuracy: 27% Friendlies Lost: 2 Lives Lost: 0 Computer Efficiency: 85% Take the Slave I for the first part of this mission, and make sure you have the proper bonuses, especially Advanced Homing Cluster Missiles. First thing to take care of are the first two TIE Interceptors that will pound you heavily early on. They come from your left. Aim your cluster shots at groups of TIEs as they get somewhat close. Once you get close to the Star Destroyer (past the hill nearby), two more Interceptors will start attacking you. Take them out before they take you out (as you can't die to get the Gold), then loose the remainder of your clusters at the Star Destroyer. Now, hang out of range of the guns and wait for the Transport to set down. Once it does, grab the Speeder and quickly deal with the three AT-ATs. Grab the Y-Wing once you're finished and start your bombing run on the Star Destroyer. Lay down bombs on the beach nearby and on the bow to take out as many troops as possible (especially those E-Webs). You'll need about five bombs on the hull to bust open the Razor. Note that the Targeting Computer Efficiency isn't 100%, so feel free to tap it up to check the Star Destroyer's bow for loose E-Webs. The rest of the mission is a simple matter of keeping on top of the AT-PTs as they breach the surface. Reminder: although your lasers can't penetrate the water, your bombs can, so don't be afraid to bomb the little guys underwater. Once that's done, it's all downhill from there, so pick off some of the nearby TIEs if you're confident.
Back | Main | Next
|