Free Web Hosting Provider - Web Hosting - E-commerce - High Speed Internet - Free Web Page
Search the Web

Nintendo Intense

 Home
 News
 Previews
 Reviews
 Walkthroughs
 Codes
 Editorials
 Mailbag
 Release Dates
 Staff
 Email Us
 Affiliates
 Links


 NES
 ·History
 ·Games
 ·Specs
 GameBoy
 ·History
 ·GB Games
 ·GBC Games
 ·GBA Games
 ·Specs
 SNES
 ·History
 ·Games
 ·Specs
 Virtual Boy
 ·History
 ·Games
 ·Specs
 N64
 ·History
 ·Games
 ·Specs
 GameCube
 ·History
 ·Games
 ·Specs


 Wallpapers


 Challenge Coliseum
 Chat
 Boards
 Radio







Nintendo Entertainment System (NES)



CPU8-Bit CPU
MEMORYRAM: 2Kb - Video RAM: 2Kb
GAME PROGRAM MEMORY 128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
GAME CHARACTER MEMORY 128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
COLORColors Displayed: 16
Colors Available: 52
Sprite Colors: 4 per Sprite from the 52 possible
RESOLUTION256 x 240
PROCESSOR8-Bit PPU (Picture Processing Unit)
SPRITESMaximum Sprites/Line: 8
Maximum Sprite Size: 8 x 16 Pixels
Minimum Sprite Size: 8x8 Pixels
SCROLLINGHorizontal and Vertical
CLOCK SPEED2 Mhz
SOUND2 Square Waves, 1 Triangle Wave, 1 White Noise